![]() It’s just shallow and trite compared to its peers. Steel Titans 2 just airdrops you into a truck for a minute or so at a time. F1, WRC, and even Monster Truck Championship made me feel like I was part of an operation. The stadium championship that follows is slightly better on account of the venues being bigger – so the race and freestyle layouts are more interesting – but it’s still largely soulless. The barebones presentation just shoves you from event to event until there aren’t any more of them, and then it’s over, with zero indication you’ve actually won anything. There’s no team management, no truck creation or customisation, and no real sense of how far through the season you are, other than a progress bar you have to quit the mode to view. There’s zero sense of being an up-and-coming driver I just mashed through a menu and moved through a laundry list of events. ![]() The arena championship is the worst offender and really lacks excitement. In contrast to last year’s Monster Truck Championship, the career modes in Steel Titans 2 are woefully superficial. I never needed a plan all I ever had to do was send it high, tumble around, and accidentally accumulate a combo big enough to be unbeatable. It won’t look pretty but the points will rack up. Scoring a perfect 10 is a cakewalk when all you have to do is pin the throttle, point at a ramp, rip a couple of backflips, and roll around. Admittedly Steel Titans 2 doesn’t position itself as a simulation, but for five-ton trucks they sure swirl about like candy wrappers caught in an updraft.Īn arcade approach to handling isn’t inherently bad, but it definitely makes the freestyle events simplistic affairs. However, things unravel somewhat as soon as you tip over, or tricks are required. The short course, head-to-head racing feels best, where you can whip the trucks into pretty satisfying and aggressive powerslides. The general driving is okay and the independent rear-wheel steering controlled by the right stick certainly differentiates it from most other racers. Truck handling is passable but it definitely lacks the sense of weight and inertia found in Monster Truck Championship. ![]() According to the game, floating triangles unlock more trucks – but ultimately it’s just stuff on a list to tick off in a game that’s already a repetitive slog. Only Monster Mutt Poodle can open a specific hot pink barn to temporarily make a new jump available, for instance, but the jump only appears to exist as a means to collect a floating inverted triangle. You can’t “discover” a secret in the wrong truck, but even in the right truck nothing I’ve found so far has been particularly interesting. ![]() There’s also a smattering of things to go and find in these maps, but doing so has proven annoying and unrewarding. There’s the arena and stadium-based championship career, which resembles traditional, real-world Monster Jam events, and then there’s the World Career mode, which is literally just a series of exactly the same arena and stadium events but with a waypoint challenge or circuit race based in the open worlds included occasionally. Steel Titans 2 splits its action over two separate career paths, but neither of them are very interesting. After a bafflingly basic tutorial, I was suddenly and unceremoniously dumped into the first of several open-world environments, leaving me to press pause and shuffle through menus to uncover what I was actually supposed to do.
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